top of page
Game Design: Work
ForestFight.png

Sorceress of the Sinister Shrine

Capstone Project

Sorceress of the Sinister Shrine is a project I worked on as a "capstone" to my Game Art and Design program. I conceptualized and created this over the course of several courses.

Game Design: Image
captura_de_pantalla_2021-01-30_a_las_3.51.39.png

Lost Puppy

Global Gamejam Vancouver, 2021

Lost Puppy is a game I helped develop in early 2021. It was made for the Global Game Jam that ran from the 28th to the 30th of January.  The game's premise is that the player is a dog who got left behind on a trip with its owner.  As the player follows the owner's car, they encounter a couple of challenges. Some challenges are optional, but completion is necessary for the game's "True End."

Game Design: Image
Robots with Guns

Cosmic Divinity

Production Team Project, 2021

Cosmic Divinity began development with puzzle design in mind. Many of the same members of Lost Puppy came onboard. We built the game to have interesting puzzles with an uncommon way of solving them.

Game Design: Image
Capture.PNG

Sunrise

Calming Virtual Reality Experience, 2021

This is your Text paragraph. It’s a great place to add a description of your business, your site or what you do. Use this space to add information for your users, write about your philosophy or your journey and define your distinguishing qualities. Consider adding an image for extra engagement.

Game Design: Image

(778) + 387 + 0768

©2022 by Karlo Torres. Proudly created with Wix.com

bottom of page