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Resume

Professional Experience

Level Designer

July 2021 - Present

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My capstone game, Sorceress of the Secret Shrine is a project where I worked on the level design. It is a third person hack and slash game.

Level and Narrative Designer

July 2021 - March 2022

For my production team group, I worked on level design before transitioning to narrative design. I encorporated level designing philosophy into adding narrative elements.

Level Designer

October 2021 - December 2021

I worked on level designing for Sunrise, I tried to favour elements that would aid in the calming experience. I arranged assets, models, etc., in order to help produce a seamless experience.

CV: CV

(778) + 387 + 0768

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