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Resume
Professional Experience
Level Designer
July 2021 - Present
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My capstone game, Sorceress of the Secret Shrine is a project where I worked on the level design. It is a third person hack and slash game.
Level and Narrative Designer
July 2021 - March 2022
For my production team group, I worked on level design before transitioning to narrative design. I encorporated level designing philosophy into adding narrative elements.
Level Designer
October 2021 - December 2021
I worked on level designing for Sunrise, I tried to favour elements that would aid in the calming experience. I arranged assets, models, etc., in order to help produce a seamless experience.
CV: CV
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